A* pathfinding demo
A downloadable demo for Windows, macOS, and Linux
Pathfinding application to demonstrate and compare pathfinding algorithms on 2D game maps.
Implements A* and Dijkstra, with custom datastructure implementations, on large weighted grid-based maps from Starcraft 2 and Warcraft 3.
Application by magu aka noppa.
Map data from https://movingai.com/benchmarks/grids.html.
To run the application, make sure you have Java installed and run the .jar-executable.
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